DS1 spectrogram: Make-A-Character 2: Animatable 3D Character Generation From a Single
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Make-A-Character 2: Animatable 3D Character Generation From a Single Image

January 14, 20252501.07870

Authors

Jianqiang Ren,Yutong Wang,Jiahao Chen,Jianfang Li,Tangli Xue

Abstract

This report introduces Make-A-Character 2, an advanced system for generating high-quality 3D characters from single portrait photographs, ideal for game development and digital human applications. Make-A-Character 2 builds upon its predecessor by incorporating several significant improvements for image-based head generation.

We utilize the IC-Light method to correct non-ideal illumination in input photos and apply neural network-based color correction to harmonize skin tones between the photos and game engine renders. We also employ the Hierarchical Representation Network to capture high-frequency facial structures and conduct adaptive skeleton calibration for accurate and expressive facial animations.

The entire image-to-3D-character generation process takes less than 2 minutes. Furthermore, we leverage transformer architecture to generate co-speech facial and gesture actions, enabling real-time conversation with the generated character.

These technologies have been integrated into our conversational AI avatar products.

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