X-Splat: Gaussian Splatting for 3D CBCT Generation from Single Panoramic Radiograph
2607.02099

Authors

Michal K. Grzeszczyk,Tomasz Trzciński,Arkadiusz Sitek,Tomasz Szczepański,Szymon Płotka

Abstract

Generating a 3D dental volume from a single panoramic radiograph (PXR) could provide a low-radiation alternative to Cone-Beam Computed Tomography (CBCT), but the problem is highly underdetermined: panoramic acquisition integrates 3D attenuation along curved X-ray paths into a 2D image, leaving depth-resolved anatomy unobserved. Existing implicit and generative approaches often produce oversmoothed geometry or anatomically inconsistent hallucinations, lacking geometry-driven supervision and relying on smooth representations unable to precisely localize sharp anatomical boundaries.

We propose X-Splat, the first Gaussian Splatting framework for generating CBCT-like 3D dental volumes from a single PXR. X-Splat uses the known panoramic acquisition geometry as a generation scaffold: learnable anisotropic Gaussian primitives are initialized along the X-ray paths that formed the input image and adjusted in a single feed-forward pass, constrained by Beer-Lambert reprojection and multi-view radiographic training supervision.

A lightweight residual refiner adds dataset-level anatomical priors without overriding the geometry already resolved by the Gaussians. We train on synthetic PXR-CBCT pairs, enabling direct volumetric supervision without paired real scans.

We further introduce segmentation-based geometry-aware metrics, providing the first evaluation of PXR-based generation over maxillofacial anatomy. X-Splat outperforms NeRF- and GAN-based baselines, recovering individual teeth, cortical boundaries, and alveolar structure, including the mandibular canal which prior methods fail to reconstruct.

Code will be available at https://github.com/tomek1911/X-Splat

Resources

Ray graphicRay graphicRay graphicRay graphic

Stay in the loop

Every AI paper that matters, free in your inbox daily.

Details

  • takara.ai
  • Custom AI and machine learning from the Frontier Research Team.
  • © 2026 takara.ai Ltd
  • Content is sourced from third-party publications.
Ray graphicRay graphicRay graphic